|Photo from morguefile.com|
They use examples from the work of The Le@rning Federation (TLF).
The first element is activity which takes into consideration that the learning occurs in the student's mind and body. Further, what are the actions and challenges the learning offers the student? Through the exploration of two examples, the authors conclude that "an appropriate and clearly evident activity is fundamental to an effective learning outcome" that the "integrity of the activity" has to be maintained throughout the developmental stages of creating an e-learning experience.
The conclusion of this article argues that these elements can act as an anchor for the e-learning design even within a storm of many challenges, such as "complexities" and "contradictory pressures" that can surface during the developmental stages.